The two Space Marine factions (Blood Angels and Flesh Tearers) play (and even look) almost identical. Skirmish and multiplayer modes are available for the following factions: Imperial Navy, Blood Angels, Hive Fleet Leviathan, Flesh Tearers, and Necrons. These are earned by completing primary and optional missions. In campaigns, players can also assign certain cards for each ship or squadron that increase or grant a particular stat or ability. Some ships, like frigates, typically come in squadrons of at least 2. These include frigates, light cruisers, cruisers, heavy cruisers, and battleships, or their equivalents for a particular faction (Tyranids don't have light or heavy cruisers). Prior to battles, a certain amount of points are allocated to each side, which can be spent to add ships to the player's fleet. The number of fleets each side has during engagements determines how many points are given to it prior to the battle. Protected planets generate additional fleets. ![]() Main campaign screens show a star system with fleets that can be moved once each turn to position them to attack or defend a particular planet. There is also a smaller additional campaign focused on the Flesh Tearers and a recently-added one focused on the Necrons. The main campaign is focused on the Imperial Navy defending against Hive Fleet Leviathan. ![]() The game was developed by Grand Cauldron and is currently available on iOS (not anymore) and Android. ![]() Battlefleet Gothic: Leviathan is a mobile Turn-Based Strategy based on the Warhammer 40,000 setting and using the rules of Battlefleet Gothic.
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